According to Metacritic, the latter version holds an average score of 60 percent based on an aggregate of 5 reviews while the former one has 78 percent based on 28 reviews. The Wii version of the game received positive reviews, while the DS one received mixed reviews. On Septemthe game was released for both the DS and the Wii in Europe, and four days later it was also released in North America. In a sneak peek for IGN, several producers who worked on the Wii version of the game, including lead producer Rachel Bernstein, gave a walkthrough of the game. ![]() According to general manager of the MySims series Tim LeTourneau, MySims Agents was going to be "completely different than any MySims game before". The game was developed by The Sims Studio and was the fifth game in the MySims series. By opening treasure chests, examining (e.g.) hedges and trash cans and more, the player can find decorations, wearable clothing cosmetics, and paints for their headquarters.Įlectronic Arts announced the game during a press release on Apfor both consoles, with the release date in North America being June 16 and elsewhere in the autumn of the same year. By completing each quest, they earn new junior agents, and decorations to increase the agents' statistics (there is no Simoleon currency and decorations are not purchasable). These cases take them through a variety of new regions including a mountain range, an industrial district, a bayou mansion, a beachside boardwalk and finally an Aztec-themed temple. ![]() īy contrast, in the Wii version, the player instead solves a series of mysteries which are all connected to Morcubus and his organisation Morcucorp. Additionally, the collection of essences from the previous MySims games returns and the player can decorate the town, their house or headquarters. Completing the minigames rewards the player with Simoleons, the in-game currency of the Sims universe, which can be used to purchase decorations. Throughout the game, the player must complete minigames, side missions, travel to different locations and interact with villagers to determine V's whereabouts. In the DS version, the player works as an undercover agent who learns from the town's mayor that a thief who goes by "V" is planning to steal the town's secret treasure and has to catch him before he obtains it. As the game progresses, each tool gets a technological update. The player wields several tools throughout the game which are a wrench used to salvage spare parts, a magnifying glass which is used to track footsteps and a crowbar used to pry objects open. Each case which the player investigates involve several minigames which are analyzing chemicals, hacking, lock picking and repairing machines. As part of their workload from S.P.A, the player is also able to hire other citizens as junior agents, whose purpose is to solve dispatch missions. Inside the headquarters, there are five floors, four which can be decorated with furniture the player earns in the game. After solving the cases on main street, the player is promoted to a special agent and is given access to the first S.P.A headquarters located in the town. The special agent notifies the player that the agency is onto the man from the dog case (whose name is revealed to be Morcubus) believing he has a grand villainous plan. Upon completing a case regarding a dog and its true owner, the player is approached by a special agent from the Sim Protection Agency (S.P.A) who informs the player that their application is approved and they are hired as a junior agent. ![]() The player begins as an aspiring detective alongside their friend Buddy in the Wii version. The player looking for footprints during one of the cases. Conversely, the DS version received mixed reviews, with reviewers criticizing the minigames and graphics and considering its gameplay to be incoherent. Upon release, the Wii version received positive reviews from critics, who complimented the game's graphics and storyline, but were divided on the characters' dialogue. For the DS version, the player has to take part in several minigames and interact with various townspeople to find a thief who attempts to steal a secret treasure. In the Wii version, the player is tasked with solving several cases which help the player determine the evil plot of the game's antagonist, while unlocking additional features which are essential to completing the game. It was slated for release on June 16 in North America for both consoles, but was instead released on September 29. ![]() The fifth instalment in the MySims series, it was released in Europe on Septemfor both the Nintendo DS and the Wii. MySims Agents is a 2009 mystery life simulation video game developed by The Sims Studio and published by Electronic Arts.
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